Sadik
Game He's the guy with dreadlocks and an attitude. His weapon of choice are explosives. He is friends with Clovis. Ray
first encounters Sadik in Act 2.
Depending on your gameplay Sadik may be either a Replicant or human.
Alexander Mervin does the voice of Sadik.
Salander 3
Book
Eldon Rosen claimed that Rachael was born and spent the first fourteen of
her 18 years living aboard the Salander 3. The ship was bound for Proxima with a crew of nine adults. The
ship returned to Earth a sixth of the way there.
Salander 3 was also used in K.W. Jeter's Blade Runner sequel books, "Blade
Runner 2: The Edge of Human" and "Blade Runner 3: Replicant Night".
J F Sebastian
Movie/Game/Character
J. F. Sebastian is a genetic designer for the Tyrell Corporation. He lives in the Bradbury
Hotel. He has remained on Earth due to a condition fictionally called "methuselah syndrome" (a case of progeria).
In
his spare time he "makes friends", android companions. The two featured creations are Napoleon Bear and the Kaiser. Chess
is his other known interest.
J. F. Sebastian is not un-like J.R. Isidore from the book DADoES. Very likable characters
that befriend the andoids/Replicants and take them into his home.
The actor playing the role of J. S. Sebastian is
William Sanderson.
Mr. Sanderson reprises this role
for the Westwood game.
See:
Accelerated Decrepitude
Bear
DADoES
J. R. Isidore
Methuselah Syndrome
Kaiser
Snake Pit, The
Movie
The Snake Pit is Taffey Lewis' nightclub in the 1st Sector of Chinatown. Deckard stops by their based on a lead.
There he is in search of Zhora Salome, a Replicant working as an exotic dancer at the club.
The club is inspired by
the Wiltern Art Deco design.
In the game it is referred to as Taffy Lewis' bar, with the marquee simply reading "Taffy
Lewis". (Note the spelling of "Taffey" from the movie verses "Taffy" from the game.)
Specials
Book/Game
"Specials", as opposed
to "regulars", are those who fail to pass the minimum mental faculties test in order to emigrate OffWorld.
Excert
from book: "Once pegged as special, a citizen, even if accepting sterilization, dropped out of history. He ceased, in effect,
to be part of mankind."
The cause of this deterioration is the radioactive dust in the air left over from "World War
Terminus". Although the dust is weaker at the point in time of the story (those who survived had become somewhat immune) it
still can cause deranged minds and modify genetic properties. It can be monitored by medical checkups and psychiatric tests.
The only prevention for this is to emigrate. Protection used while on Earth is a lead codpiece (refer to AJAX), for men.
A
"nice" way of referring to a person with a deficient intelligence. See also "Chickenhead".
Spinner
Movie/Game
The Spinner is vehicle that can both fly and can drive as a ground
car. It takes-off vertically, hover and cruise using jet propulsion. It was designed by Syd Mead. Mead has
described the spinner as an aerodyne – a vehicle which directs air downward to create lift, though press kit for the
film stated that the spinner was propelled by three engines: "conventional internal combustion, jet and anti-gravity".
BladeZone interview with Gene Winfield, builder of the full-sized spinners BRmovie.com – Spinner collectibles
(Source: Wikipedia, the free encyclopedia)
The Spinner from BladeZone.
Crystal Steele
Game/Character
Character in the Westwood Blade
Runner computer game. License number BR6134. She is a Rep Detect who ultimately sticks to the departments' attitude towards
replicants, cold-blooded and ruthless. She works alone, and is adamant about that.
Ray McCoy encounters her in the
beginning of the game. Crystal's nickname for Ray is "Slim". Their cases overlap one another which may either help or hinder
Ray. Depending on your gameplay you may either remain indifferent to her, earn her respect, be killed by her, or walk off
together into the slum-set.
The actor who does the voice of Crystal Steele is Lisa Edelstein.
BladeZone features an exclusive interview with Lisa Edelstein.
Synthetic Freedom Fighter
Book
As described in the book: "Humanoid robot - strictly speaking, the organic
android - had become the mobile donkey engine of the colonization program. Under U.N. law each emigrant automatically received
possession of an android subtype of his choice...
That had been the ultimate incentive of emigration: the android servant
as carrot, the radioactive fallout as stick. The U.N. had made it easy to emigrate, difficult if not impossible to stay."